Game development studio, OtherSide Entertainment, today announces a new strategic partnership with the Aonic video gaming group.

The partnership will greatly enhance OtherSide’s ability to continue to grow the studio and deliver original titles that take games to new levels of the studio’s signature “player agency” focus.

The co-founders of OtherSide, Paul Neurath and Warren Spector, are best known for their work pioneering the “Immersive Simulation” genre. Games like SYSTEM SHOCK, THIEF and DEUS EX empower players to tell their own stories through their playstyle choices. The mission of OtherSide is to innovate and take this genre forward. Paul and Warren are just two of a larger team of talented and passionate game developers at OtherSide who embrace this mission.

“I am thrilled to closely partner with Aonic,” says Paul Neurath, CEO of OtherSide. “It is rare to have such tight alignment of vision with a partner. And in getting to know the Aonic team over the past half-year, we have grown to deeply respect their company culture and the caliber of their team. This is a new chapter for OtherSide, and I can’t wait to see what we can accomplish together with Aonic.”

“Great partnerships and great games arise from shared goals, shared vision, and shared values,” says Warren Spector, Chief Creative officer and co-founder of OtherSide. “Aonic and OtherSide come together with all of these factors in place. The Aonic mission of supporting the creation of innovative games is inspiring; the cooperative “family of studios” approach they’re taking to growth and collaboration is unique and smart; and their cultural values are in line with the kind of studio Paul and I wanted to create when we founded OtherSide. I see great things coming from this partnership, things that will surprise and delight players.”

“Aonic was created to be a partner that adapts to the needs of each studio to support them in the best possible way without taking away any independence. From the first meeting we knew that Paul, Warren and the whole OtherSide team would be a fantastic match for our collective. We are thrilled to see what synergies will emerge from this new and exciting partnership and all gamers can look forward to the amazing games we will create together.” says Olliver Heins, CPO and co-founder of Aonic.


OtherSide Entertainment’s co-founders, Paul Neurath and Warren Spector, first started working together in the 1990’s, providing creative direction on games that pioneered the “Immersive Simulation” genre. Among those games are classics still being played today – award-winning games like ULTIMA UNDERWORLD, SYSTEM SHOCK and THIEF at Looking Glass Technologies; as well as DEUS EX and DISNEY EPIC MICKEY at Ion Storm, and Junction Point respectively.

In 2016, Neurath and Spector joined forces again to create a new studio – OtherSide Entertainment. They are joined there by a deeply talented and passionate team of developers who share the mission to create a new generation of “Player Powered” games.

Digital Development Management, an agency focused on supporting the goals of dozens of Indie game studios like OtherSide, facilitated lining up the partnership with Aonic (

More information about OtherSide, the studio’s new games, and the teams creating them can be found at the OtherSide Entertainment website ( or on social media on Facebook (, Twitter (@OtherSide_Games), and Instagram (


Aonic is a new video gaming group whose goal is to be the best home for small-to-midsize studios. To realize this vision, Aonic’s approach is to create a family of like-minded studios – studios that want to be part of a strong group that enables each team to maintain its unique, independent spirit and identity, with creative freedom to express their visions fully and at a level they couldn’t achieve on their own.

Aonic’s core belief is that the creativity of small & midsize studios will drive innovation in our industry, but scale matters more and more. Therefore, Aonic has set out to create a dedicated gaming powerhouse across mobile, console, PC and VR devices, offering an environment for creative teams to work together to thrive and create games that will take both the business and the medium of games forward.